![]() The box that I have is actually Star Realms Frontiers, which is a core set but also an expansion, with new cards and a cooperative variant that you can play solo. Everyone has a certain amount of hit points or 'Authority', and when they reach zero they lose. The deck building in Star Realms simulates a space battle for two to four players. I also like science fiction and space themes, so that was another big tick for me. Deck building is one of my favourite mechanisms. Players may reveal Gambits at the start of the or during their Main Phase.Star Realms gets a lot of attention for being a great deck building game. They have silver borders to make it easier to keep them separate from your other cards. Gambit cards never go to the trade deck your hand or personal deck. Secret Outpost is kept separate and not shuffled in with the Gambit Cards or the Trade Deck.Players keep Gambit cards face down in front of them until they choose to reveal them. The extra (unclaimed) Gambit cards are set aside in a face down pile. You can choose a number of Gambit cards each player will get or you can give some players less Gambit cards as a handicap. Some actions / bonuses trigger when revealing the Gambit most have an additional function when scrapping.Gambits are dealt face down to players at the beginning of the game. Includes 15 new cards: 1 Rules Card 13 Gambits 1 Base.The gambits in this set function differently than the original Gambits including entering play hidden. 1 Wild GambitThe Star Realms: Gambit Set is a combination of Promo Set 1 and Promo Set 2 and breaks down as follows:1 Nemesis Beast (co-op) (set 2)1 Nemesis Beast (solo) (set 2)1 Pirates of the Dark Star (co-op) (set 1)1 Pirates of the Dark Star (solo) (set 1)2 Merc Cruiser (sets 1 & 2)1 Bold Raid (set 2)2 Energy Shield (set 2)2 Frontier Fleet (set 1)1 Political Maneuver (set 1)2 Rise to Power (set 1)1 Salvage Operation (set 1)1 Smuggling Run (set 2)1 Surprise Assault (set 1)1 Unlikely Alliance (set 2).1 Unlikely AllianceThe latest (2014 Gen Con) Gambit Set adds a further 2 cards.This Star Realms expansion contains 18 new cards!2 Solo Challenge cards allowing for solitaire play.2 Cooperative Challenge cards team up with your friends to defeat the Pirates of the Dark Star or the deadly Nemesis Beast!2 Merc Cruiser Ship cards that can act as an ally for any faction.12 Gambit cards that give players special abilities they can unleash during the game! Mechanisme: Card Drafting Cooperative Game Deck Bag and Pool Building Player Elimination Solo / Solitaire Game Take ThatMakersOntwerper: Robert Dougherty Darwin Kastle Soort spelType/Thema: Card Game Fighting Science Fiction Plays on its own or combined with any other Star Realms set.Īn all-new 80-card trade deck featuring some new mechanics like the double ally ability which really rewards you for focusing on a single faction!įour sets of new easy-to-use score cards.įull color rulebook for two player PVP games and awesome multiplayer formats like Free-For-All Hunter and Hydra!Ī sturdy attractive 4" x 6" x 2" game box The default Star Realms: Frontiers box is listed with the following as its features: When you reduce your opponent’s score (called Authority) to zero you win! Battle your friends or team up to play cooperatively against the game! You use the Ships and Bases you acquire to either generate more Trade or to generate Combat to attack your opponent and their Bases. ![]() As you play you make use of Trade to acquire new Ships and Bases from the cards being turned face up in the Trade Row. Star Realms is a fast-paced game of space battles that combines the fun of a deckbuilding game with the interactivity of Trading Card Game-style combat. It can be combined with Star Realms and/or Star Realms: Colony Wars. Star Realms: Frontiers is a new standalone Star Realms series game with an 80-card trade deck and new scorecards that's suitable for play with up to four players.
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